Icon Crear Crear

App Creators Lesson 2 Vocab

Crucigrama

To complete the end of the App Creators Lesson 2 activities

Descarga la versión para jugar en papel

Edad recomendada: 12 años
102 veces realizada

Creada por

Estados Unidos

Top 10 resultados

Todavía no hay resultados para este juego. ¡Sé el primero en aparecer en el ranking! para identificarte.
Crea tu propio juego gratis desde nuestro creador de juegos
Compite contra tus amigos para ver quien consigue la mejor puntuación en esta actividad

Top juegos

  1. tiempo
    puntuacion
  1. tiempo
    puntuacion
tiempo
puntuacion
tiempo
puntuacion
 
game-icon

Crucigrama

App Creators Lesson 2 VocabVersión en línea

To complete the end of the App Creators Lesson 2 activities

por Katie Eaton
1

A command that performs different actions depending on whether a condition is true or false

2

Any data that is stored and not lost after the application is terminated or power to the device is shut off

3

A variable that is only accessible inside a block of code or a procedure

4

The layer of an app that contains the program that tells the app how to behave

5

A list whose items can change during the runtime of a program

6

The process of reducing complexity by hiding unnecessary details to make it easier to think about a problem

7

To assign a variable its initial, or first value

8

The layer of an app that contains the data entered and used in the app

9

The writing of compound words (like variable names, and file names) by staring each word with a capital letter

10

The execution of one pass of a loop

11

A set of code that performs an action and is considered a type of abstraction

12

Duplicated or replicated code within a program

13

A collection of data that is stored permanently on a computer or digital device

14

A placeholder in a device's memory that stores a value a program is using

15

The layer of an app that the user sees and interacts with

16

To loop through a list of items, one item at a time

17

A type of loop that repeats for a given number of repetitions

18

Very large data sets that can be analyzed to better understand systems and show patterns of behavior

19

A sequence of characters (letters, numbers, symbols, and punctuation marks)

20

An ordered collection of data elements stored and accessed in a program

9
13
19
12
18
7
11
5
10
1
8
16
17
14
20
15
educaplay suscripción