Relacionar Columnas MidTerm_Review_Chapter_7_MIWVersión en línea Review for Midterm por Matthew Bonhamgregory 1 THE MOST PRECIOUS ASSET YOU CAN BRING TO THE MULTIMEDIA WORKSHOP IS YOUR: 2 3 FOR A PROJECT WHOSE CONTENT CONSISTS OF ELEMENTS THAT CAN BE VIEWED INDIVIDUALLY, THIS TYPE OF AUTHORING SYSTEM IS PARTICULARLY USEFUL DURING DEVELOPMENT: 4 A NETWORK OF WORKSTATIONS LOCATED WITHIN A SHORT DISTANCE OF ONE ANOTHER THAT ALLOWS DIRECT COMMUNICATION AND SHARING OF PERIPHERAL RESOURCES SUCH AS FILE SERVERS, PRINTERS, SCANNERS, AND NETWORK MODEMS IS CALLED A(N) _______________. 5 A SCRIPTING LANGUAGE IS CONSIDERED: 6 THIS IS NOT A COMMON PLATFORM FOR PRODUCING AND DELIVERING MULTIMEDIA PROJECTS: 7 THIS IS NOT A STAGE OF MULTIMEDIA PRODUCTION: 8 IN MULTIMEDIA AUTHORING SYSTEMS, MULTIMEDIA ELEMENTS AND EVENTS ARE OFTEN TREATED AS OBJECTS THAT EXIST IN A HIERARCHICAL RELATIONSHIP. THIS RELATIONSHIP IS OFTEN CALLED: 9 A FILE OR DOCUMENT CONTAINING HELPFUL ANSWERS IS CALLED A _______. 10 11 THE TYPE OF MEMORY THAT IS NOT ERASED WHEN POWER IS SHUT OFF TO IT IS CALLED _______________. 12 A PROGRAM THAT CHANGES AN IMAGE FROM ONE TYPE OF GRAPHICS FILE TO ANOTHER IS A(N) _______________. 13 A BARCODE READER CAN: 14 MOST CARD-BASED PROGRAMS HAVE A LAYER THAT STAYS CONSTANT BEHIND A LAYER ABOVE IT THAT CAN BE DIFFERENT ON ALL OTHER CARDS. THIS LAYER IS CALLED THE: 15 THIS IS NOT A PROBLEM YOU MIGHT ENCOUNTER IN PORTING A PROGRAM FROM A MAC TO THE PC (OR FROM THE PC TO MAC): 16 17 18 19 SCRIPTING LANGUAGES OPERATE BY PROCESSING SMALL BLOCKS OF CODE WHEN CERTAIN EVENTS OCCUR. SUCH A BLOCK OF CODE IS CALLED: 20 THE TYPE OF MEMORY USED BY A COMPUTER TO RUN SEVERAL PROGRAMS AT THE SAME TIME IS CALLED _______________. 21 A(N) _______________ IS A SIMPLE, WORKING EXAMPLE THAT DEMONSTRATES WHETHER OR NOT AN IDEA IS FEASIBLE. 22 PAINTING SOFTWARE IS DEDICATED TO PRODUCING: 23 DVD STANDS FOR: 24 WHEN YOU TURN OFF THE POWER TO THIS TYPE OF STORAGE, ANY DATA STORED IN IT IS LOST: 25 EACH GRAPHIC SCENE IN AN ANIMATION IS REFERRED TO AS A(N) _______________. 26 OF ALL THE MULTIMEDIA ELEMENTS IN A PROJECT, THE ONE THAT WILL LIKELY HAVE THE GREATEST INFLUENCE ON THE END USER IS THE: 27 AS YOU DESIGN AND BUILD A MULTIMEDIA PROJECT, YOUR MOST OFTEN USED TOOL MAY BE YOUR: Bitmapped images are larger on a PC. RAM Local Area Network (LAN) Prototype or proof-of-concept Digital Versatile Disc Random Access Memory (RAM) Parent and child Read-Only Memory (ROM) Bitmap images A handler A very high level language (VHLL) FAQ (Frequently Asked Questions) Word processor Frame Marketing Format converter Read Universal Product Code patterns IBM VMS Background layer Video footage Card- or page-based tool Creativity