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Games Terminology

Crucigrama

(15)
Crossword puzzle for EDTC 5303 Digital Games and Simulations

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Crucigrama

Games TerminologyVersión en línea

Crossword puzzle for EDTC 5303 Digital Games and Simulations

por Susan Stansberry
1

A story where the story branches or changes direction at various points based on participant decisions or input. (3 words)

2

(AI) The logic that gives the illusion of intelligent decisions by computer-controlled characters in the game. (2 words)

3

(GUI) The visual elements on the screen through which a learner interacts with content. They can be icons, maps, arrows, menus, or other elements that guide the interaction. (3 words)

4

(ARG) A game where the gameplay integrates real life and online activities through a storyline that seeks to engage learners in an experience that seems real. (3 words)

5

Using games and quests to teach students a lesson, concept or skill. There is discussion as to if this is the same as gamification. (3 words)

6

Using games to teach a lesson, concept or skill (3 words).

7

An artificial world that consists of images and sounds created by a computer and that is affected by the actions of a person who is experiencing it.

8

(UI) The elements on the computer screen with which the player must interact to gain information, navigate, and work the game being played. (2 words)

9

Taking elements of gaming (points, quests, rules, competition, badges) and using them to engage people, motivate action, promote learning, and solve problems.

10

A game designed for a purpose other than pure entertainment. (2 words)

11

List of the players who have the high score in a game or game-like activity.

12

A self-contained immersive environment in which learners interact within the environment in an attempt to learn or practice skills or knowledge.

13

A message, graphic, sound effect, or unusual change in program behavior that occurs in response to some undocumented set of commands, mouse clicks, keystrokes, button presses, or other stimuli intended as a joke, an amusing entertainment piece, or to display program credits. (2 words)

14

A very rigorous mission that requires students to synthesize the content and skills learned in the quests in a gamified class. (2 words)

15

The student or person using the game or quest to learn.

16

Points or badges awarded for completing a task

17

Your character in the game

18

massively multiplayer online role-playing game: any story-driven online video game in which a player, taking on the persona of a character in a virtual or fantasy world, interacts with a large number of other players.

19

An organized group of players that regularly play together in one or more multiplayer games, but is focused on a particular game.

20

Activity assigned that requires one or more steps for completion. Solo quests are performed without the help of others, while group quests require multiple people to complete. Quests linked together as part of a larger assignment or project are called quest chains.

21

An emblem awarded for accomplishing a task or reaching a level.

22

A particularly tough enemy that proves its wits and tactical savvy by either living in a room designed to kill it, or a dungeon containing a weapon which is its only weakness.

23

Experience Points. The points you earn for completing class quests and activities. Earn points and level up!

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