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. Parallel processing and machine instruction Cycle (Uppersixth science Computer science)

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In this game, players will determine whether various terms and concepts are part of the Fetch-Execute cycle in computer science. Players will answer with ✅ for correct terms and ❌ for incorrect ones. Test your knowledge of the fundamental processes that drive computer operations!

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. Parallel processing and machine instruction Cycle (Uppersixth science Computer science)
 

. Parallel processing and machine instruction Cycle (Uppersixth science Computer science)Versión en línea

In this game, players will determine whether various terms and concepts are part of the Fetch-Execute cycle in computer science. Players will answer with ✅ for correct terms and ❌ for incorrect ones. Test your knowledge of the fundamental processes that drive computer operations!

por YAKILI LMS
1

Instruction sets define the operations that can be executed in the cycle.

2

The Fetch-Execute cycle is not used in modern computers.

3

The Fetch-Execute cycle is essential for CPU operations.

4

The Execute stage does not involve any calculations.

5

The Fetch stage modifies the program counter directly.

6

The Fetch-Execute cycle is a concept from networking.

7

Decoding is a crucial step in the Fetch-Execute cycle.

8

The Fetch-Execute cycle is repeated continuously while a program runs.

9

The Fetch stage retrieves instructions from memory.

10

The ALU (Arithmetic Logic Unit) is part of the Execute stage.

11

The Fetch stage sends data to the printer.

12

The Fetch-Execute cycle is only relevant for software development.

13

The Execute stage performs the operations specified by the instruction.

14

The Execute stage is where data is permanently stored.

15

The CPU does not require a Fetch-Execute cycle to operate.

16

The Fetch-Execute cycle only occurs once per program.

17

Registers are used to hold temporary data during the Fetch-Execute cycle.

18

The program counter keeps track of the address of the next instruction to be fetched.

19

Memory is not accessed during the Fetch stage.

20

Memory access is involved in the Fetch stage.

21

A system is rebooted without any user input.

22

An operating system responds to a hardware interrupt.

23

A file is deleted from the system.

24

A program checks for new messages every few seconds.

25

A network request is made to fetch data from a server.

26

A user is reading a book.

27

A device generates an interrupt signal to the CPU.

28

A user is watching a movie.

29

A database query is executed without polling.

30

A software application checks for updates periodically.

31

A program waits for an event to occur before proceeding.

32

A polling loop checks for user input continuously.

33

A program runs without any user interaction.

34

A software update is installed automatically.

35

A hardware component is malfunctioning.

36

A computer is turned off.

37

A timer triggers an event in a software application.

38

A sensor sends data to a computer at regular intervals.

39

A user clicks a button to submit a form.

40

A computer is in sleep mode.

41

Control Unit

42

Memory

43

Execute

44

Software

45

Operating System

46

Mouse

47

Keyboard

48

Data Bus

49

Printer

50

ALU (Arithmetic Logic Unit)

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