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Dan The Man's Adversaries

Crucigrama

Test your knowledge of foes from the adventures of a certain hero in this engaging puzzle.

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Crucigrama

Dan The Man's AdversariesVersión en línea

Test your knowledge of foes from the adventures of a certain hero in this engaging puzzle.

por Notorionessoe - RaidKiller24 Likzoma - Enterprises
1

A common type of enemy who wields a baton, wearing armor and a pink crest and has either 60 HP or 80 HP. He is referred to as a Baton Guard

2

A weaker variant of the enemy that wears the armor with a pink crest. This enemy has 30 HP or 50 HP and is referred to as a Small Baton Guard.

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A guard who wields a shotgun. He also has an orange crest and can whack the player with his shotgun. This enemy has 60 HP or 80 HP and is referred to as a Shotgun Guard.

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A non-armored version of the Shotgun Guard. This enemy has 40 HP or 50 HP depending on the difficulty level and is referred to as a Small Shotgun Guard.

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A non-armored blonde guard wielding a gun that can shoot a long range, wears glasses and black gloves. He can even shoot off-screen. This enemy has 40 HP or 60 HP and is referred to as a Small AR Guard.

6

A white crested armored guard that wields a shield. He blocks all front attacks or weapons, yet leaves his back unaffected, while also consisting of a charging attack (bull). This enemy has 60 HP or 80 HP, and is referred to as a Shield Baton Guard.

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A large armored guard with a mustache, brown linings, and black gloves. This enemy has the addition of performing a headbutt attack, and the ability to dash without falling. This enemy has 90 HP or 120 HP and is referred to as a Large Baton Guard.

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Robotic canine-like enemies that are cybernetically enhanced with technology, referred to as Cyberdogs. They can attack the player at close range, or hold and bite the player for longer periods of time, making them somewhat harder to fend them off.

9

A circular drone with a siren on top, and cables peeking out. They also have a scope underneath to detect anything, with the primary ability being to electrically tase something. This is referred to as an Attack Drone and has either 80 HP or 100 HP.

10

This enemy functions and is based off of a Baton Guard, but has a jetpack that allows him to fly freely, and is a close-range enemy that can use his baton to attack if too close. This enemy has 60 or 80 HP and is based on a Flying Baton Guard.

11

This enemy is similar to a Flying Baton Guard, but has a gun and has all the abilities from a Small AR Guard. This enemy has 60 HP or 90 HP, and is based on a Flying Ranged Guard.

12

A bat (based on a real life bat found in caverns or in nighttime areas) that swoops towards the player. They have 40 HP or 60 HP.

13

An agile variation of the "Small" Baton Guard and can appears in hordes. This enemy wears a black ninja-based outfit with night vision goggles and has 60 HP or 80 HP. This enemy is also referred to as a Quick Baton Guard.

14

A quick and nimble enemy similar to the Quick Baton Guard, but wields two pistols instead of a baton. They can whack players with their pistols or fire out five bullets. They have 80 HP or 100 HP and is referred to as a Dual Pistols Guard.

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A strong brute who wields two guns, each of which can fire five bullets at a time, and can also use these as a shield; as well as charging, or headbutting if the player gets too close. This enemy has 200 HP or 250 HP and is referred to as a Commando.

2

A large shielded brute that is slightly larger and slower than the Shield Baton Guard with the addition of stun-stomping and charging. This enemy has either 120 HP or 180 HP and is referred to as a Bruiser.

3

The strongest brute in the game, slightly similar to the regular Commando but with dark skin instead. This enemy has either 200 HP or 280 HP and is referred to as an "Elite Commando".

4

Rick, an enemy with an obsessive desire to set fire to things with his flamethrower and the addition of kicking someone if they get too close. This enemy has either 200 HP or 250 HP.

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