Relacionar Columnas Tynker_DancingDragonVersión en línea Memory Game with Tynker Dancing Dragon por HCAP STEM 1 Cloning 2 Code 3 Function 4 Stage 5 Command 6 Conditional loop 7 Variables 8 Loop 9 Actor 10 Sequence 11 Costume A Tynker character or object that can talk and interact with others The order in which steps or events happen A value (or piece of information) that is stored by a computer program The language that tells a computer what to do A specific action or instruction that tells the computer to do something The background of the project where the Actors are placed Making multiple copies of the same Actor An action that repeats one or more commands over and over A sequence of commands that can be run together as if it were a single command Different appearances for an Actor, such as poses used in a character’s animation A loop that performs one or more commands as long as the specified condition is met