Relacionar Columnas Tynker_DancingDragonVersión en línea Memory Game with Tynker Dancing Dragon por HCAP STEM 1 Loop 2 Command 3 Function 4 Cloning 5 Costume 6 Conditional loop 7 Actor 8 Variables 9 Code 10 Sequence 11 Stage Different appearances for an Actor, such as poses used in a character’s animation The language that tells a computer what to do A sequence of commands that can be run together as if it were a single command A Tynker character or object that can talk and interact with others The background of the project where the Actors are placed A specific action or instruction that tells the computer to do something The order in which steps or events happen A loop that performs one or more commands as long as the specified condition is met An action that repeats one or more commands over and over Making multiple copies of the same Actor A value (or piece of information) that is stored by a computer program