Relacionar Columnas Programming PrinciplesVersión en línea To help understand common terms por Andrew Bleach 1 HT 2 Program 3 FD 4 Repeat 5 RT 6 Turtle 7 Sequence 8 SETFC 9 Iteration 10 PU 11 language 12 Syntax 13 Selection 14 Logo 15 CS 16 code The term used to describe the type of programming eg the logo computer ______________ You move this around in logo and it leaves a trail of where it has been This command will turn the turtle in a direction to the right by a set angle eg RT 90 The structure, commands and layout of a computer language This command raises the pen in logo so it does not leave a trail This will clear the screen and reset the turtle to the center The command to move the turtle forward a set number of units eg FD 100 To write the instructions for the computer to follow When the code is set up to allow for a choice or multiple choices This will set flood colour eg setfc [0,0,0] fill will set the colour to white The set of instructions a computer will follow to achieve a specific task This will hide the turtle so it does not show on your screen When one simple command follows another it is said to be in? In logo this command will create a set number of iterations of the code eg Repeat 4 [fd 100 rt 90] will repeat the code in brackets to make a square To repeat a set of code within a program A simple programming language that uses commands such as FD for forward.