Memory Cognitive GameVersión en línea EDUC 202 Cognitive Game por Carly Ehrenfeld Information that is useful in a particular situation or that applies mainly to one topic (subject-specific understandings) Domain-specific knowledge Cognitive Views of Learning Social Emotional Intelligence "Word Smart" Mind Brain Education Musical-Rhythmic The intersection of neuroscience, psychology, and education to identify researched-informed practices that can be used promote student activities. “Music Smart” “Number Smart” Motitivation An approach that views learning as an active mental process of acquiring, remembering, and using knowledge. (Brain, Learning, thinking, remembering) An internal state that arouses, directs, and maintain behavior. The ability to use knowledge for problem solving and adapting to the world. Your emotional behaviors will affect your social behavior The process of bringing something new into being. Information that is useful in many different kinds of tasks and applies to many situations (planning, problem solving, technology expertise) Mathematical-Logical Moral Realism Verbal-Linguistic Children see rules as being absolute and unchanging. If a rule is broken, punishment should be based upon the amount of damage done. Creativity General knowledge