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Fitt's Law

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Design principles

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Fitt's LawVersión en línea

Design principles

por Elysa Darling
1

Microsoft Toolbars offer the user the option of displaying a label below each tool. What would be a reason why labeled tools can be accessed faster? (Assume, for this, that the user knows the tool and does not need the label just simply to identify the tool.)

Choose one or more answers

2

You have a palette of tools in a graphics application that consists of a matrix of 16x16-pixel icons laid out as a 2x8 array that lies along the left-hand edge of the screen. Without moving the array from the left-hand side of the screen or changing the size of the icons, what steps can you take to decrease the time necessary to access the average tool?

Choose one or more answers

3

A right-handed user is known to be within 10 pixels of the exact center of a large, 1600 X 1200 screen. You will place a single-pixel target on the screen that the user must point to exactly. What are the primary pixel locations on the screen that the user can access fastest?

Choose one or more answers

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