1
A circular drone with a siren on top, and cables peeking out. They also have a scope underneath to detect anything, with the primary ability being to electrically tase something. This is referred to as an Attack Drone and has either 80 HP or 100 HP.
2
A non-armored blonde guard wielding a gun that can shoot a long range, wears glasses and black gloves. He can even shoot off-screen. This enemy has 40 HP or 60 HP and is referred to as a Small AR Guard.
3
A white crested armored guard that wields a shield. He blocks all front attacks or weapons, yet leaves his back unaffected, while also consisting of a charging attack (bull). This enemy has 60 HP or 80 HP, and is referred to as a Shield Baton Guard.
4
A large armored guard with a mustache, brown linings, and black gloves. This enemy has the addition of performing a headbutt attack, and the ability to dash without falling. This enemy has 90 HP or 120 HP and is referred to as a Large Baton Guard.
5
A guard who wields a shotgun. He also has an orange crest and can whack the player with his shotgun. This enemy has 60 HP or 80 HP and is referred to as a Shotgun Guard.
6
A bat (based on a real life bat found in caverns or in nighttime areas) that swoops towards the player. They have 40 HP or 60 HP.
7
A common type of enemy who wields a baton, wearing armor and a pink crest and has either 60 HP or 80 HP. He is referred to as a Baton Guard
8
A non-armored version of the Shotgun Guard. This enemy has 40 HP or 50 HP depending on the difficulty level and is referred to as a Small Shotgun Guard.
9
Robotic canine-like enemies that are cybernetically enhanced with technology, referred to as Cyberdogs. They can attack the player at close range, or hold and bite the player for longer periods of time, making them somewhat harder to fend them off.
10
This enemy is similar to a Flying Baton Guard, but has a gun and has all the abilities from a Small AR Guard. This enemy has 60 HP or 90 HP, and is based on a Flying Ranged Guard.
11
A quick and nimble enemy similar to the Quick Baton Guard, but wields two pistols instead of a baton. They can whack players with their pistols or fire out five bullets. They have 80 HP or 100 HP and is referred to as a Dual Pistols Guard.
12
This enemy functions and is based off of a Baton Guard, but has a jetpack that allows him to fly freely, and is a close-range enemy that can use his baton to attack if too close. This enemy has 60 or 80 HP and is based on a Flying Baton Guard.
13
An agile variation of the "Small" Baton Guard and can appears in hordes. This enemy wears a black ninja-based outfit with night vision goggles and has 60 HP or 80 HP. This enemy is also referred to as a Quick Baton Guard.
14
A weaker variant of the enemy that wears the armor with a pink crest. This enemy has 30 HP or 50 HP and is referred to as a Small Baton Guard.