Inicia sesión
Crear juego
Tipos de juegos
Centro de ayuda
Game Pin
Noticias
Planes
Crear juego
Inicia sesión
Todos los juegos
Jugar Test
Imprimir Test
Latency Reduction
Author :
Elysa Darling
1.
True or False: Wherever possible, you should use multi-threading to push latency into the background.
A.
True
B.
False
2.
How should you handle delays in the user experience?
A.
Keep users informed of any delays of .5 seconds or more.
B.
Only inform the user of a delay when it's over 15 seconds.
C.
Use an animated progress indicator if the delay is over 5 seconds.
D.
If the delay is over 2 seconds, tell them the potential wait time.
E.
All of the above.
3.
True or False: You should eliminate any element of the application that is not helping.
A.
True
B.
False
4.
How can you reduce the user’s experience of latency?
A.
Acknowledge all button clicks by visual or aural feedback within 50 milliseconds.
B.
Trap multiple clicks of the same button or object.
C.
Let the user continue to work while transmission and computation take place in the background.
D.
All of the above