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Alphabet of Online Gaming
Author :
Marie PETITJEAN
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Starts with
A
A digital representation of a player in a virtual environment.
Starts with
B
A multiplayer mode where players compete to be the last one standing.
Starts with
C
A group of players who team up for cooperative gameplay.
Starts with
D
Additional content for a game that expands its features or storyline.
Starts with
E
Competitive gaming at a professional level, often with tournaments.
Starts with
F
A genre of games focused on shooting from a first-person perspective.
Starts with
G
An organized group of players who collaborate in a game.
Starts with
H
The on-screen display that shows game information to the player.
Starts with
I
Games developed by individuals or small teams without major publishers.
Starts with
J
A control device used to navigate and control gameplay.
Starts with
K
A series of consecutive eliminations without dying in a game.
Starts with
L
A delay between a player's action and the game's response.
Starts with
M
A genre of games that combines role-playing with a large online community.
Starts with
N
To reduce the power or effectiveness of a game element.
Starts with
O
A game design that allows players to explore a vast environment freely.
Starts with
P
Player versus player; a mode where players compete against each other.
Starts with
Q
A task or mission given to players to achieve specific objectives.
Starts with
R
The process of a player returning to the game after being eliminated.
Starts with
S
A cosmetic change to a character or item that alters its appearance.
Starts with
T
A live streaming platform popular for broadcasting gaming content.
Starts with
U
The means by which a player interacts with the game.
Starts with
V
Virtual reality; immersive technology that simulates a 3D environment.
Starts with
W
To reset a game or server, often erasing all player progress.
Starts with
X
Experience points earned by players to level up their characters.
Starts with
Y
The return or reward gained from in-game investments or actions.
Starts with
Z
Controlling space in a game to limit opponents' movements.